GoDesign Technologies LLP

5 UI Design Mistakes to Stop Making (Alignment, Tap Targets, Buttons, Stock Photos, Trends)

Five mistakes account for most of the fixes in our design reviews. None needs a redesign to correct. Each one below has a symptom you can spot on your own site today and a fix you can brief in one sentence.

By Usman · · Updated 21 September 2026 · 2 min read

Five UI design mistakes

1. Unaligned elements

Headings that start 3px left of the paragraph, icons that sit at different heights, cards of slightly different widths. Individually invisible; together they make a site feel cheap. Fix: a column grid and a spacing scale, and the habit of turning on layout guides before every review.

At a glance: the sections of 5 UI Design Mistakes to Stop Making (Alignment, Tap Targets, Buttons, Stock Photos, Trends)
What this article covers.

2. Tap areas that are too small

Links and buttons under 44px tall on a phone get mis-tapped, which users experience as the site being broken. Apple and Google both specify around 44 to 48px minimum. Fix: pad the target, not the text; a small link can sit in a large tappable box.

3. No button hierarchy

Every button the same bold orange, so the user cannot tell Buy from Cancel. Fix: one primary style for the main action, one secondary (outline) for alternatives, one text-only for minor actions. A screen should rarely have more than one primary button.

4. Generic stock photos

The handshake, the laptop on a white desk, the smiling headset. Visitors recognise stock instantly and trust the page less. Fix: real photos of the team and the work, even imperfect ones; product screenshots; or well-made illustration. Our company page uses the actual team for this reason.

Glassmorphism, neumorphism, giant cursor effects, scroll-jacking. Trends date fast and often cost usability: neumorphic buttons have poor contrast; scroll effects break on phones. Fix: adopt a trend only when it solves a problem for your users, and test on a mid-range Android before shipping. The web design trends piece sorts the durable from the disposable.

MistakeCheckTarget
AlignmentTurn on grid overlayEverything on the grid
Tap targetsInspect element size on mobile44px or larger
ButtonsCount primaries per screenOne
PhotosReverse image search your heroZero stock matches
TrendsTest on a mid-range AndroidWorks without effects

Common questions

What is the minimum tap target size?
Around 44 by 44 CSS pixels, per Apple's guidelines; Google's Material recommends 48. Anything smaller produces mis-taps on real phones.
Are stock photos always bad?
Not always, but generic ones are. A specific, well-chosen stock image that fits the content can work; a clichéd business scene signals that the company has nothing real to show.
How many button styles should a website have?
Three is enough: primary, secondary and text. Fewer styles make the important action obvious and the interface easier to maintain.

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